Using solid diagrams for tangible interface prototyping
نویسندگان
چکیده
74 PERVASIVEcomputing Published by the IEEE CS and IEEE ComSoc ■ 1536-1268/05/$20.00 © 2005 IEEE I n most design disciplines, early concept development involves paper-andpencil brainstorming. However, we’ve found that when designing a tangible user interface, it’s best to start with a solid diagram—a 3D “sketch” created using simple construction materials. In the early stages of research and concept development, solid diagrams are more suitable for rapid reconfiguration and exploration than pencil sketches. They also let us analyze modes of correspondence between physical structures and abstract-information structures. Furthermore, because we can manipulate these diagrams, they help us explore usability properties and certain design trade-offs.
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عنوان ژورنال:
- IEEE Pervasive Computing
دوره 4 شماره
صفحات -
تاریخ انتشار 2005